Private repository of game information related to my campaign Deorcost. The story is written by all who participate.
Scroll down for Episode notes. I'm slowly putting them into narrative form, but the process is incomplete1. For other Deorcost game resources, see pages for Player-characters, Non-player Characters, Treasure, Monsters, and Campaign Maps.
For a cultured page of general RPG resources visit my DC D&D page
The train arrives in Edhen and most of the party decides to alight and continue on. As they regard the Elven capital, a convey emerges to meet them. The party is drawn into the city. But as they await in luxury they begin to think the Elves may have hidden their intent as well as they've hidden thei...
The party forces themselves on a train and out of Ferran, but the city of Ferran has the means and the will to bring them back.
The party is imprisoned. Outside, through small portals, they can see long gallows platforms and the systematic, programmed execution of Human workers—fifteen minutes, bodies hung, killed, and cleared—and beyond, across a giant plaza, the central transportation hub of Ferran. The contrast between freedom and death insults them. They know which side they're on.